In 2022, I had the opportunity to work as the story consultant for the indie game Silt. I worked closely with the creative director, Tom Mead, to develop an overarching theme and structure based on his initial story ideas.
My collaboration with Tom extends beyond Silt. I have also contributed to several of his previous game projects by developing initial concepts, outlining narratives, and presenting fully fleshed-out character ideas with well-defined arcs.
My collaboration with Tom extends beyond Silt. I have also contributed to several of his previous game projects by developing initial concepts, outlining narratives, and presenting fully fleshed-out character ideas with well-defined arcs.